|"Waiting Games"||Friday, 5. July 2002|
If there are any waiting psx games in the Kaillera-network, you can see them above the news now (If you don't see them, there aren't any "waiting games" currently).
On this way it should be easier to see, if anyone wanna play a game, you wanna play too.
If you wanna play any game, simply open it in ePSXe & Kaillera and it will show in this list too. What you need to do then, is to wait for someone to join your game. This can take a bit, but I am sure, if there is anyone who want to play the same game, he will join your game earlier or later.
|CyberPad (Kaillera-based) Beta Version 1.2 released !||Sunday, 30. June 2002|
Another day, another release ... just to confuse everybody even more. :P
This version, include some more region codes from games, which i saw running in Kaillera, and which was detected as "Unknown Game".
Also it seems like version 1.1 did not allowed to chat while playing, but version 1.0 did, this problem should be fixed now.
Last but not least, I've done a help file (cyberpad.chm) with furthermore informations about CyberPad. So, if you have problems, check it out !
Additionally, I've done a small 'checklist' (see the green running guy in the top menu), with things you should check before you play online, to make sure the game will run sync.
To get the new version, click in the menu on the Kaillera-button.
Have fun, and send me some feedback !
|CyberPad - Kaillera-based beta released !||Friday, 28. June 2002|
Since many people requested Kaillera support for ePSXe, because CyberPad worked some sort of crappy. I've changed the CyberPad core, so that it uses Kaillera now.
It's just a beta, that means it's not fully functionally, this is not related to the CyberPad plugin itself, it's related to ePSXe and Kaillera.
First, Kaillera does not support a function to exchange the settings between the clients, that means you need to make sure that both clients use the same plugins and the same settings, or else ... your son ... upps ... that was a bit Shenmue ;-) ... or else ... the game will run async.
Second, ePSXe does not send any game related informations to CyberPad, so CyberPad nor Kaillera will know which game you try to play, that means you need to make sure, that you and your opponent, play the same game (Kaillera will just show "CyberPad (Kaillera-based) 1.0" as game title).
Whatever, I played it against a good friend (hi i4get) over the internet and the speed was perfect.
While playing, it happened that the game got sometimes async, but the most time it worked fine, so if it should get async, stop downloading mp3's and movies, make sure that you both use the same plugins and restart the game.
Ok, that's all for now. To download the CyberPad (Kaillera-based) plugin click in the menu at the top on the Kaillera button.
Have fun !
|CyberPad v1.0 (Net-Plugin Version) released||Tuesday, 26. June 2001|
Ok, like I promised before I've released CyberPad v1.0 now. It's (only) the Net-Plugin version which works (only) with ePSXe 1.4.0. The Pad-plugin version which works with all psxemu's with PSEmu Pro Pad plugin support will be released later (maybe).
This first release is more like a beta. There are still some bugs and problems which need to be fixed, but generally it (should) work.
The features of the plugin are :
I highly recommend a 256 Kbps DSL/Cable connection, because with slower connections the gameplay isn't that much fun ... but try it yourself ;)
- The first release of the CyberPad Plugin
- 100% sync gameplay
- Usage of TCP/IP guarantees safe data delivery
- Highly optimized 32-bit assembler code
- Works with all 32-bit windows versions
- LAN & WAN support
- Firewall support
Since everybody know what netplay is, I doubt, I don't need to say much more ... just head over to the download section, read the text and grab your copy.
BTW - If you want to find other players to play with you, or if you have questions, ideas or problems, come to the EfNet channel #cyberpad.
Ok, have fun :-)